An online discussion with Lu Yang that took place on November 24, 2020 that delves into the Shanghai-based artist’s yet-to-be-released video game The Great Adventure of Material World.
About Lu Yang
Lu Yang (b. Shanghai, China) is a multi-media artist based in Shanghai. Mortality, androgyny, hysteria, existentialism and spiritual neurology feed Lu’s jarring and at times morbid fantasies. Also taking inspiration and resources from Anime, gaming and sci-fi subcultures, Lu explores his fantasies through mediums including 3D animation, immersive video game installation, holography, live performances, virtual reality, and computer programming. Lu has collaborated with scientists, psychologists, performers, designers, experimental composers, pop music producers, robotics labs, and celebrities throughout his practice. Working at the cutting edge of new interactive technologies, Lu’s delirious new gaming work featured in this screening, wields an array of pop-cultural effects that absorb references from neuroscience, religion and popular culture to reveal structures of belief and consumption.
Lu Yang has exhibited at UCCA (Beijing), MWoods (Beijing), Cc Foundation (Shanghai), Spiral (Tokyo), Fukuoka Museum of Asian Art (Fukuoka, Japan), Société (Berlin), MOCA Cleveland (Cleveland, Ohio). He has participated in several international biennials and triennials such as 2012 & 2018 Shanghai Biennial, 2018 Athens Biennale, 2016 Liverpool Biennial, 2016 International Digital Art Biennale (Montreal), Chinese Pavilion of the 56th Venice Biennale, and 2014 Fukuoka Triennial. In 2019, Lu became the 8th BMW Art Journey winner and started the Yang Digital Incarnation project. www.luyang.asia